﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;


public enum EquipType
{
    None, //无类型
    ADEquip, //AD 装备
    APEquip, //AP装备
    ShoesEquip, //其他装备
}


public abstract class BagItem : MonoBehaviour
{

    //装备类型
    public EquipType equipType;

    //接收方法
    public abstract void Receive(EquipItem equip);

}
